Sunday, December 04, 2011

Cheat Engine 6.0 - CE 6.0 Gratis/Free 2011

Akhirnya Cheat Engine terbaru 2011 dirilis juga. Cheat Engine 6.0 adalah versi terbaru sebagai penerus dari Cheat Engine 5.61. Tidak jauh berbeda dengan Cheat Engine sebelumnya, baik itu CE 5.5 maupun CE 5.6, fungsi dari Cheat Engine 6.0 masih sama dengan para pendahulunya (apalagi kalau bukan buat Cheat City Ville dan cheat game facebook lainnya...heehehe), walaupun memang ada tambahan fitur dan sedikit mengalami beberapa perubahan dalam performanya. Kabar terakhir menyebutkan bahwa Cheat Engine 6.0 yang dirilis ini masih dalam tahap Beta. Meskipun demikian kita tunggu saja, karena pengembang Cheat Engine masih terus menyempurnakan Cheat Engine 6.0 untuk dapat memberikan hasil atau performa yang lebih terbaik. 

Untuk lebih jelasnya tentang perbaikan dan perubahan-perubahan apa saja yang dilakukan oleh pengembang di Cheat Engine 6.0. Silahkan baca (Dikutip dari website Cheatengine.org)

Fixes (Cheat Engine 6):
# several disassembler fixes
# change by offset supports negative hexadecimal offsets
# several fixes to the data dissector
# Fixed simple paste
# Hextype won't change pos
# Bugfixes after the official release (Max 1 week):
# January 11 2011: Fixed a hotkey issue
# January 11 2011: Fixed the stringlist_add crash
# January 13 2011: Fixed a deadlock in the lua createProcess command
# January 15 2011: Fixed the lua writeXXX commands
# January 16 2011: Fixed assembling st(0),st(x) instructions and one more hotkey issue


Changes (Cheat Engine 6):
# Added a 64-bit version
# Different compiler (uses fpc/lazarus now instead of delphi)
# Addresslist has been reimplemented from scratch
# Debugger has been reimplemented from scratch
# Hexview has been redesigned
# Added a new debuggerinterface : VEHDebugger
# replaced underc with lua
# Added several lua routines
# pointerscanner speed increased
# custom types changes from scantype to valuetypes that can be used in multiple locations
# disassembler shows colors and can be configured
# improvements to the stackview
# added tabbed scans
# standalone Trainermaker is currently not implemented
# added the option to save scanresults
# You can now compare the current addresslist to the values of a saved scan (first scan included)
# The above also makes the percentage scans more useful, so a between % scan has been added as well
# Tables can now contain lua scripts that can get executed
# Table entries can execute lua scripts when enabled/disabled (see it as an extension to auto assembler)
# Added conditional breakpoint
# added break on data breakpoint
# automated "find what accesses address" now shows a trigger count
# Hotkeys on cheat entries have been improved
# Temp files don't get saved in the ce folder anymore
# Cheat Tables don't get saved in the ce folder anymore
# Added a suggestion where you can save your tables now
# Cheat table entries can now be dragged and dropped, including on top of eachother
# Hexview can now show seperators any way you like
# You can compare two hexviews with eachother to show the differences
# Added the 7 byte hexadecimal display type
# Added some extra plugin apis
# Improved the change register on breakpoint gui
# And lots of other stuff...

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